package com.dk.hi.gui.comp;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.StateBasedGame;

import com.dk.hi.gui.Message;

public class ExplorationGUI extends GraphicContainer {
	public ExplorationGUI() throws SlickException {
		super();
		addChild(new GoldComponent());
	}

	@Override
	public void receiveMessage(GraphicComponent from, Message msg) {

	}

	@Override
	protected void renderComponent(Graphics g) throws SlickException {
		// TODO Auto-generated method stub

	}

	@Override
	protected void updateComponent(GameContainer container, StateBasedGame game, int delta) throws SlickException {
		// TODO Auto-generated method stub

	}

}
